We all accept the visual shorthand used throughout comics: if something's farther away, it'll be drawn with a thinner, simpler line, eventually leaving out most visual information and becoming a gesture, a skeletal representation of a thing. Nate Powell acceptcomicdraw share on social
The truth is, I don't sketch much at all. I have a very visual/spatial brain that retains a lot of information about maps, directions, positioning, and details, so I usually prefer working out those issues on the page itself. Nate Powell braindetaildirection share on social
There's nothing that compares with the time spent all by myself on a creation that is all my own. I still think of my solo work as my 'home planet' in comics, though I've learned to listen much more to editors and trusted friends for feedback. Nate Powell comiccomparecreation share on social
Comics creators are generally screwed in life: Most of us who are fortunate enough to do comics full time - which is very few of us - will literally draw until we die because we have no employment structures intact for retirement, much less insurance! Nate Powell comiccreatordie share on social
I love trying to forge a contract between creator and audience in which we are able to meet halfway, each injecting a part of our own experiences into a story that's being told. Nate Powell audiencecontractcreator Change image and share on social
Doing representations of real people is not my strongpoint as a visual artist, and I know that. Nate Powell artistpeoplereal Change image and share on social
My sense of politics and justice was deeply shaped in adolescence by my involvement with the underground punk - rock scene, and though lots of social and political issues had come forth in my comics, it wasn't until my late 20s that I felt properly equipped to address certain issues of race, power, and violence in my work. Nate Powell 20saddressadolescence share on social